Commander
7.3±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence542 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks5
Treasure generators1
Other1
Commander Draw Engine (Zndrsplt, Eye of Wisdom provides card draw)+15ⓘ
Tutors11
+4
+3
Draw engines3
Cantrips & burst draw7
Recursion2
+5
+3
Value engines2
Control Strategy Bonus (27.1 interaction cards)+30ⓘ
Counterspells7
Spot removal8
+4
Artifact/enchantment removal1
Board wipes3
Stax & hate1
Protection5
Two-Color Powerhouse Lands (3)+9ⓘ
Fetchlands3
+8
+8
+8
Dual & shock lands3
+5
+4
+4
Premium utility lands2
+6
+5
Utility lands8
+4
+2
+2
+2
+2
+2
+2
+2
Taplands5
+3
+2
+2
+2
Basic lands2
+7
+8
4 Combo Families (4 lines, Consistency: 94%)+38ⓘ
Combat Damage Synergy: 1 extra combat, 2 haste enablers, aristocrats engine, 1 damage multiplier+22ⓘ
Tempo Control (lockout lethality)+20ⓘ
1 extra turn effect+5ⓘ
Combo pieces5
Synergy pieces2
Win conditions1
Combat threats5
Token generators3
Clone effects1
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Consistency92Interaction92Threats92
0.3 above Bracket 3 ceiling (7)
1.7 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 5
✓2-card combo 1
✓
Extra turns 1
✕Mass land denial — none
Themes4 total
Chaos14 cards
14 chaos effects. Embrace randomness with coin flips and dice rolls.
,,,,
Artifacts Matter9 cards
9 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
,,,,
Bounce6 cards
6 bounce effects. Return permanents to hand for tempo advantage.
,,,,