Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(399 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana3
Treasure generators5
Low Land Count (32/35)+-8ⓘ
Tutors1
Draw engines3
Cantrips & burst draw2
Recursion1
Spot removal4
Board wipes5
Stax & hate4
Two-Color Powerhouse Lands (1)+3ⓘ
Low Land Count (32/35)+-8ⓘ
Fetchlands4
Dual & shock lands4
Premium utility lands2
Utility lands6
Combat Damage Synergy: token swarm strategy, 3 token doublers, 1 extra combat, 3 haste enablers, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 41%)+21ⓘ
Combo pieces5
Synergy pieces11
Win conditions2
Combat threats5
Sacrifice outlets3
Reanimation1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats97Interaction87Mana base80
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter25 cards
25 legendary synergies. Your legends grow stronger together.
Token Strategy22 cards
22 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.