Commander
No commander provided8.0±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(531 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (74% CMC 0-2)+15ⓘ
Fast mana6
Mana rocks5
Treasure generators1
Low Land Count (25/31)+-15ⓘ
Draw engines9
Cantrips & burst draw8
Value engines2
Counterspells13
Spot removal7
Artifact/enchantment removal1
Graveyard hate1
Board wipes1
Protection4
Mana Acceleration (11 sources)+1ⓘ
Low Land Count (25/31)+-15ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands2
Utility lands2
Taplands2
8 Combo(s) Detected (Consistency: 100%)+60ⓘ
Combat Damage Synergy: token package+3ⓘ
Combo pieces14
Win conditions1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Interaction95Threats91Consistency86
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Counter Control12 cards
12 counterspells. Control the stack and protect your win conditions.
Storm8 cards
8 storm synergies. Chain spells for exponential value.
Bounce7 cards
7 bounce effects. Return permanents to hand for tempo advantage.