Commander
4.9±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(334 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana3
Mana rocks3
Mana dorks1
Other acceleration1
Other2
Tutors2
Draw engines2
Cantrips & burst draw4
Recursion1
Value engines2
Spot removal7
Board wipes1
Stax & hate1
Protection3
Mono-Color Mana Base (no fixing needed)+23ⓘ
Mono-Color Powerhouse Lands (1)+2ⓘ
Dual & shock lands1
Premium utility lands1
Taplands1
Basic lands1
Mountain+33
3 Combo Families (4 lines, Consistency: 60%)+28ⓘ
Combat Damage Synergy: token swarm strategy, 4 tribal lords, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+12ⓘ
Combo pieces5
Synergy pieces20
Win conditions4
Combat threats7
Sacrifice outlets1
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 4.9 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats98Mana base70Consistency42
✓
Mass land denial (1)
✕Game changers — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Goblin Tribal31 cards
31 goblin creatures detected. Tribal synergies can create powerful board states.
Token Strategy19 cards
19 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.