HomeExplore decksCommanders
PreconsBlogDocsContact

Magic: The Gathering and all related trademarks are property of Wizards of the Coast LLC © 1993–2026. ScryCheck is an unofficial fan site, not affiliated with or endorsed by Wizards of the Coast. Use of trademarks is permitted under the Wizards Fan Site Policy.

Card prices and data provided by Scryfall. Prices are estimates — check stores for final pricing.

Support ScryCheck on Ko-fi
© 2026 ScryCheck·Terms of Service·Privacy Policy
HomeExplore decksCommanders
UB

Obyra, Dreaming Duelist

viapasted list·Updated 22 days ago·26 views·

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.

Power level

2.7±0.9
First Draft
Basic theme present but card selection and mana base need significant work.
Low confidence156 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks2
Other acceleration1
Tutors3
Draw engines7
Cantrips & burst draw6
Recursion1
Value engines1
Other6
Counterspells4
Spot removal6
Stax & hate1
Protection1
Other12
Two-Color Mana Base (no fixing needed)+5ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands2
Utility lands6
Taplands8
Basic lands2
Combat Damage Synergy: 1 evasion enabler+3ⓘ
Synergy pieces6
Combat threats2
Drain effects1
Token generators3
Reanimation1
Other6

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 2.7 → Bracket 3
Markers
Learn more →
✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Faerie Tribal18 cards

18 faerie creatures detected. Tribal synergies can create powerful board states.

,,,,
Bounce9 cards

9 bounce effects. Return permanents to hand for tempo advantage.

,,,,
Blink/Flicker6 cards

6 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.