Commander
6.8±0.4
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(479 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks1
Mana dorks1
Land ramp4
Other acceleration3
Treasure generators1
Tutors2
Draw engines11
Cantrips & burst draw2
Value engines4
Other2
Counterspells5
Spot removal9
Board wipes3
Stax & hate2
Protection4
Other2
Dual & shock lands12
Premium utility lands7
Utility lands12
Other1
2 Combo Families (2 lines, Consistency: 70%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 3 evasion enablers, aristocrats engine+25ⓘ
Combo pieces2
Synergy pieces4
Win conditions2
Combat threats1
Sacrifice outlets1
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Mana base93Interaction89Threats88
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Enchantress24 cards
24 enchantment synergy cards. Deck rewards you for casting enchantments.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.