Hapatra, Vizier of Poisons

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Commander
See all Hapatra, Vizier of Poisons data
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence377 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8
Fast mana4
Mana rocks2
Mana dorks6
Land ramp3
Tutors2
Draw engines4
Cantrips & burst draw1
Value engines3
Spot removal11
Board wipes2
Stax & hate1
Protection3
Mana Acceleration+5
Fetchlands2
Dual & shock lands5
Premium utility lands2
Utility lands6
Taplands4
Basic lands2
1 Combo(s) Detected (Consistency: 60%)+20
Combat Damage Synergy: token package+2
Combo pieces1
Synergy pieces1
Win conditions3
Combat threats1
Sacrifice outlets1
Reanimation1
Mass reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3

0.6 above Bracket 2 ceiling (5)

1.4 below Bracket 4 threshold (7)

Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
-1/-1 Counters24 cards

24 -1/-1 counter cards. Weaken and wither opponent creatures.

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Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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Aristocrats10 cards

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos1 total

  • 2-card combo · 1
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