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HomeExplore decksCommanders
WU

Shorikai, Genesis Engine

viapasted list·Updated 44 days ago·8 views·

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Power level

3.7±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence244 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks4
Mana dorks2
Land ramp2
Other acceleration2
Draw engines5
Cantrips & burst draw3
Recursion4
Value engines5
Counterspells1
Spot removal8
Graveyard hate1
Board wipes2
Stax & hate1
Two-Color Mana Base (no fixing needed)+20ⓘ
Mana Acceleration+1ⓘ
Premium utility lands3
Utility lands2
Taplands2
Basic lands2
Combat Damage Synergy: token package, 7 evasion enablers+25ⓘ
Synergy pieces8
Win conditions1
Combat threats4
Reanimation2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.7 → Bracket 2

0.7 above Bracket 1 ceiling (3)

1.3 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Artifacts Matter27 cards

27 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Vehicles16 cards

16 vehicles. Crew your way to victory with artifact creatures.

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Storm10 cards

10 storm synergies. Chain spells for exponential value.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.