Commander
8.0±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
Primary win line:Go-wide combat finish
High confidence(580 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana4
Mana rocks1
Mana dorks2
Land ramp9
Other acceleration2
Treasure generators1
Commander Draw Engine (Thalia and The Gitrog Monster provides card draw)+10ⓘ
Tutors7
Draw engines2
Cantrips & burst draw2
Recursion9
Value engines3
Spot removal6
Land destruction1
Stax & hate1
Mana Acceleration (18 sources)+8ⓘ
Fetchlands6
Dual & shock lands9
Premium utility lands2
Utility lands5
Taplands1
Combat Damage Synergy: token swarm strategy, 3 token doublers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces5
Win conditions6
Combat threats1
Token generators3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Mana base95Consistency94Speed91
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Landfall9 cards
9 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
Legends Matter8 cards
8 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.