Commander
6.6±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence456 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks6
Land ramp4
Commander Draw Engine+10ⓘ
Tutors1
Draw engines7
Cantrips & burst draw2
Scry & Surveil1
Recursion2
Value engines2
Synergy support1
Artifact/enchantment removal3
Spot removal3
Board wipes3
Protection5
Mana Acceleration+2ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands2
Utility lands4
Taplands5
Basic lands3
Combat Damage Synergy+25ⓘ
2 Combo Families+22ⓘ
Commander Synergy+10ⓘ
Combo pieces4
Synergy pieces24
Win conditions1
Combat threats6
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.6+2-card combo 2→ Bracket 3
1.6 above Bracket 2 ceiling (5)
0.4 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Tokens (Commander)25 cards
This deck generates and leverages a wide board of creature tokens.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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