Commander
5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(365 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks7
Land ramp1
Other acceleration1
Commander Draw Engine (Tegwyll, Duke of Splendor provides card draw)+10ⓘ
Draw engines2
Cantrips & burst draw6
Wheels1
Recursion2
Value engines2
Counterspells5
Spot removal8
Graveyard hate1
Board wipes3
Stax & hate1
Two-Color Powerhouse Lands (2)+7ⓘ
Premium utility lands4
Utility lands6
Taplands6
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 evasion enablers+25ⓘ
1 Combo(s) Detected (Consistency: 32%)+16ⓘ
Combo pieces2
Synergy pieces3
Combat threats4
Drain effects1
Token generators5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Threats88Interaction82Mana base76
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Faerie Tribal27 cards
27 faerie creatures detected. Tribal synergies can create powerful board states.
Rogue Tribal9 cards
9 rogue creatures detected. Tribal synergies can create powerful board states.
Wizard Tribal8 cards
8 wizard creatures detected. Tribal synergies can create powerful board states.