Commander
3.0±0.8
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence(170 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks1
Other acceleration1
Treasure generators5
Low Land Count (34/35)+-3ⓘ
Tutors1
Draw engines4
Cantrips & burst draw3
Wheels1
Spot removal6
Board wipes2
Protection2
Low Land Count (34/35)+-3ⓘ
Fetchlands1
Utility lands1
Taplands3
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces2
Drain effects1
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.0 → Bracket 2
Interaction43Mana base39Consistency34
Right at the Bracket 2 threshold
1.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter20 cards
20 legendary synergies. Your legends grow stronger together.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
Spider Tribal12 cards
12 spider creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.