Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(358 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana6
Mana rocks5
Mana dorks1
Other acceleration3
Treasure generators2
Draw engines7
Cantrips & burst draw5
Recursion1
Value engines2
Counterspells1
Spot removal8
Stax & hate1
Protection3
Mana Acceleration (14 sources)+4ⓘ
Two-Color Powerhouse Lands (1)+3ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands4
Utility lands6
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces5
Synergy pieces2
Win conditions3
Drain effects4
Token generators3
Reanimation1
Clone effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Mana base85Threats85Speed81
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Token Strategy7 cards
7 token producers. Go-wide strategies can overwhelm opponents with numbers.
Burn7 cards
7 damage dealers. Burn opponents down with direct damage.