Y'shtola, Night's Blessed

Commander
7.3±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence524 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
1+10
Mana rocks5
2+6
2+5
2+5
2+5
2+5
Other acceleration1
2WU+4
Treasure generators1
WB+2
Commander Draw Engine (Y'shtola, Night's Blessed provides card draw)+18
Commander Synergy (1 group)+4
Draw engines7
U+9
U+5
1B+7
1U+5
U/BU/B+2
2UB+5
3W+4
Cantrips & burst draw13
U+6
U+6
1U+3
UB+2
1W+1
2U+6
1WU+4
2B+2
2B+1
2UB+4
3UU+3
6UU+8
7U+7
Recursion2
BB+1
2W+5
Value engines8
2+3
1UB+6
2W+3
3U+5
2BB+5
3B+3
4U+2
5UU+4
Control Strategy Bonus (38.8 interaction cards)+30
Counterspells7
U+7
U+7
1U+8
UU+8
1UU+6
2U+5
5UU+5
Artifact/enchantment removal1
2W+5
Spot removal11
W+7
UB+2
1W+2
1WB+5
2W+5
1B/PB/P+3
2U+2
2B+2
3B+3
4W+3
4U+3
Graveyard hate1
1UB+5
Board wipes6
2B+8
2BB+7
3WW+6
2WWU+6
3WW+4
4WW+6
Stax & hate7
WB+2
1B+1
1WU+6
2U+4
1WB+1
2WU+7
2UB+5
Fetchlands3
+8
+8
+5
Dual & shock lands4
+5
+4
+4
+4
Premium utility lands2
+5
+4
Utility lands3
+2
+2
+2
Taplands8
3W+2
+3
+3
+3
+2
+2
+2
+2
Basic lands3
+5
+4
+5
1 Combo Family (1 lines, Consistency: 40%)+17
Commander Synergy (2 groups)+5
Combat Damage Synergy+3
Combo pieces2
B+5
2
Synergy pieces1
BB+1
Combat threats1
1B+2
Drain effects3
1B+1
1WB+1
2B+1
Token generators2
3U+4
4U+9
Other1
2B+6

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.3+2-card combo 1 Bracket 4

0.3 above Bracket 3 ceiling (7)

1.7 below Bracket 5 threshold (9)

2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Game changers 3
Minimum Bracket 3
2-card combo 1
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes3 total

Legends Matter9 cards

9 legendary synergies. Legends in the deck grow stronger together.

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Human Tribal8 cards

8 human creatures detected. Tribal synergies can create powerful board states.

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Control (Commander)9 cards

This deck takes a controlling, reactive gameplan.

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Combos1 total

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