Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(403 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana dorks1
Land ramp4
Other acceleration7
Treasure generators4
Tutors2
Draw engines4
Cantrips & burst draw11
Recursion2
Value engines4
Counterspells1
Spot removal7
Board wipes1
Mana Acceleration (15 sources)+5ⓘ
Fetchlands2
Dual & shock lands7
Premium utility lands5
Utility lands9
Taplands8
2 Combo(s) Detected (Consistency: 70%)+25ⓘ
Combat Damage Synergy: 1 extra combat+6ⓘ
Combo pieces4
Drain effects5
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Mana base89Consistency88Speed81
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Spellslinger13 cards
13 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Storm13 cards
13 storm synergies. Chain spells for exponential value.
Voltron10 cards
10 equipment/auras. Stack these on your commander for one-shot commander damage kills.