6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence414 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks4
Other acceleration1
Treasure generators1
Commander Synergy+1ⓘ
Tutors3
Draw engines5
Cantrips & burst draw5
Wheels2
Scry & Surveil3
Recursion1
Value engines2
Other1
Counterspells1
Artifact/enchantment removal1
Spot removal12
Board wipes4
Stax & hate4
Protection2
Two-Color Powerhouse Lands+5ⓘ
Fetchlands9
Dual & shock lands3
Premium utility lands2
Utility lands3
Taplands1
Basic lands2
4 Combo Families+33ⓘ
Commander Synergy+24ⓘ
Combat Damage Synergy+8ⓘ
Combo pieces6
Synergy pieces1
Win conditions1
Combat threats4
Drain effects8
Token generators1
Other3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1+2-card combo 4→ Bracket 3
1.1 above Bracket 2 ceiling (5)
0.9 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 4
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Voltron11 cards
11 equipment/auras. Stack these on the commander for one-shot commander damage kills.
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Burn19 cards
19 damage dealers. Burn opponents down with direct damage.
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Aristocrats (Commander)10 cards
This deck generates value from sacrificing and recurring creatures.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.