Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(481 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks3
Mana dorks6
Land ramp5
Other acceleration1
Commander Draw Engine (The Gitrog Monster provides card draw)+15ⓘ
Commander Synergy (1 groups)+4ⓘ
Tutors4
Draw engines2
Cantrips & burst draw4
Scry & Surveil1
Recursion5
Value engines3
Spot removal6
Board wipes1
Stax & hate1
Protection4
Two-Color Powerhouse Lands (4)+12ⓘ
Mana Acceleration (19 sources)+9ⓘ
Fetchlands4
Dual & shock lands5
Premium utility lands4
Utility lands10
Taplands2
2 Combo(s) Detected (Consistency: 86%)+27ⓘ
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Commander Synergy (1 groups)+8ⓘ
Combo pieces2
Synergy pieces4
Sacrifice outlets5
Reanimation4
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Mana base91Speed90Threats90
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Graveyard/Reanimator10 cards
10 graveyard synergies. Use your graveyard as a second hand.
Elf Tribal8 cards
8 elf creatures detected. Tribal synergies can create powerful board states.