Commander
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(301 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks3
Land ramp3
Other acceleration1
Treasure generators1
Tutors1
Draw engines4
Cantrips & burst draw5
Recursion6
Value engines6
Counterspells5
Spot removal5
Graveyard hate5
Board wipes2
Stax & hate4
Protection3
Two-Color Mana Base (no fixing needed)+8ⓘ
Two-Color Powerhouse Lands (2)+4ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands13
Taplands6
Combat Damage Synergy: aristocrats engine+8ⓘ
Tempo Control (lockout lethality)+5.4ⓘ
1 extra turn effect+5ⓘ
Synergy pieces6
Win conditions2
Combat threats7
Token generators4
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 2
Interaction86Threats83Mana base75
1.5 above Bracket 1 ceiling (3)
0.0 below Bracket 3 threshold (4.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Mill16 cards
16 mill effects. Empty opponent libraries or fuel your graveyard.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Rogue Tribal11 cards
11 rogue creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.