Commander
8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(624 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana8
Mana rocks1
Mana dorks2
Land ramp13
Other acceleration3
Treasure generators2
Commander Draw Engine (Flubs, the Fool provides card draw)+10ⓘ
Tutors3
Draw engines3
Cantrips & burst draw7
Recursion7
Spot removal3
Mana Acceleration (27 sources)+15ⓘ
Fetchlands6
Dual & shock lands10
Premium utility lands4
Utility lands5
Taplands3
5 Combo(s) Detected (Consistency: 75%)+39ⓘ
Combat Damage Synergy: token package, 2 haste enablers+8ⓘ
Combo pieces7
Synergy pieces2
Win conditions3
Sacrifice outlets1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Speed97Mana base97Consistency92
2.0 above Bracket 3 ceiling (6.5)
0.0 below Bracket 5 threshold (8.5)
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Landfall8 cards
8 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.