Ezuri, Claw of Progress

4.8±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(335 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Two-Color Powerhouse Lands (2)+9
Mana Acceleration (16 sources)+6
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 token doubler, 4 tribal lords, 1 haste enabler, 1 evasion enabler+25
Commander Synergy (1 groups)+6
Win conditions1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.8 → Bracket 3
Mana base84Interaction80Speed71

0.3 above Bracket 2 ceiling (4.5)

1.7 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Elf Tribal17 cards

17 elf creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

+1/+1 Counters12 cards

12 counter synergies. Grow your creatures over time for massive threats.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.