Commander
3.3±0.7
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence(196 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks6
Mana dorks4
Land ramp4
Treasure generators1
Tutors1
Draw engines9
Cantrips & burst draw4
Recursion2
Value engines1
Other1
Spot removal7
Artifact/enchantment removal1
Protection2
Mono-Color Mana Base (no fixing needed)+32ⓘ
Mana Acceleration (16 sources)+6ⓘ
Taplands1
Basic lands1
Forest+30
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces1
Win conditions2
Combat threats4
Sacrifice outlets1
Token generators2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.3 (Bracket 2)+Game Changers→ Bracket 3
Mana base70Speed54Consistency50
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.