HomeExplore decksCommanders
PreconsBlogDocsContact

Magic: The Gathering and all related trademarks are property of Wizards of the Coast LLC © 1993–2026. ScryCheck is an unofficial fan site, not affiliated with or endorsed by Wizards of the Coast. Use of trademarks is permitted under the Wizards Fan Site Policy.

Card prices and data provided by Scryfall. Prices are estimates — check stores for final pricing.

Support ScryCheck on Ko-fi
© 2026 ScryCheck·Terms of Service·Privacy Policy
HomeExplore decksCommanders
URG

Beluna Grandsquall / Seek Thrills

viapasted list·Updated 22 days ago·9 views·

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.

Power level

5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence347 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks2
Mana dorks2
Land ramp7
Other acceleration3
Draw engines9
Cantrips & burst draw5
Recursion2
Value engines3
Counterspells5
Spot removal10
Stax & hate1
Protection4
Mana Acceleration+7ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands1
Utility lands2
Taplands6
Basic lands3
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Tempo Control+10ⓘ
Synergy pieces2
Combat threats1
Token generators4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.1 → Bracket 3

0.1 above Bracket 2 ceiling (5)

1.9 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana16 cards

16 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,
Token Strategy10 cards

10 token producers. Go-wide strategies can overwhelm opponents with numbers.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.