Commander
2.4±0.8
First Draft
Basic theme present but card selection and mana base need significant work.
Low confidence(123 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (38% CMC 5+)+-10ⓘ
Fast mana2
Land ramp1
Tutors1
Draw engines2
Cantrips & burst draw4
Value engines1
Counterspells2
Spot removal5
Stax & hate1
Protection1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.4 → Bracket 1
Mana base70Consistency41Interaction31
1.4 above Bracket 0 ceiling (1)
0.6 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Voltron6 cards
6 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Hatebears6 cards
6 hatebear creatures. Small creatures that restrict opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.