Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(514 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana6
Mana rocks2
Other acceleration3
Treasure generators1
Commander Draw Engine (Deadpool, Trading Card provides card draw)+15ⓘ
Tutors9
Draw engines5
Cantrips & burst draw1
Recursion3
Counterspells1
Spot removal6
Artifact/enchantment removal1
Graveyard hate1
Board wipes3
Stax & hate2
Protection4
Two-Color Mana Base (no fixing needed)+19ⓘ
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands8
Taplands5
5 Combo(s) Detected (Consistency: 94%)+43ⓘ
Combat Damage Synergy: 2 haste enablers, aristocrats engine+12ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+5ⓘ
Combo pieces8
Synergy pieces5
Win conditions3
Drain effects1
Token generators3
Reanimation6
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats98Consistency89Mana base75
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Mass Land Denial are present, but your power level already places this deck in Bracket 4.
✓
Mass land denial (1)
✓2-card combo
✓
Extra turns (1)
✕Game changers — none
Themes10 total
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.