Commander
6.2±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence418 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks4
Mana dorks1
Other acceleration3
Treasure generators1
Minor treasure1
Other acceleration1
Commander Synergy (1 group)+1ⓘ
Tutors5
Draw engines2
Cantrips & burst draw2
Recursion6
+3
Value engines5
Artifact/enchantment removal2
Spot removal5
Board wipes1
Protection1
Two-Color Powerhouse Lands (4)+13ⓘ
Dual & shock lands6
+6
+5
+5
+4
+4
+4
Premium utility lands4
+6
+6
+5
+4
Utility lands12
+4
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+2
+2
+2
Basic lands2
+5
+4
5 Combo Families (6 lines, Consistency: 88%)+42ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy (1 group)+1ⓘ
Combo pieces12
Synergy pieces11
+3
Win conditions2
Combat threats6
Sacrifice outlets1
Drain effects1
Token generators6
Reanimation1
Damage multipliers1
Alternate win strategies4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2 → Bracket 3
1.2 above Bracket 2 ceiling (5)
0.8 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats (Commander)12 cards
This deck generates value from sacrificing and recurring creatures.
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Goblin Tribal44 cards
44 goblin creatures detected. Tribal synergies can create powerful board states.
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Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.