Commander
3.4±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(211 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (72% CMC 0-2)+15ⓘ
Fast mana3
Mana rocks1
Other acceleration1
Treasure generators1
Commander Draw Engine (Sephiroth, Fabled SOLDIER provides card draw)+10ⓘ
Cantrips & burst draw3
Scry & Surveil1
Recursion3
Spot removal2
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces9
Token generators1
Other3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.4 → Bracket 2
Mana base70Threats65Speed46
0.4 above Bracket 1 ceiling (3)
1.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
Hatebears5 cards
5 hatebear creatures. Small creatures that restrict opponents.
Lifedrain5 cards
5 lifedrain effects. Drain opponents' life while gaining your own.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.