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HomeExplore decksCommanders
UG

Kinnan, Bonder Prodigy

viapasted list·Updated 22 days ago·24 views·

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Power level

7.0±0.5
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Medium confidence491 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy+18ⓘ
Heavy Curve−10ⓘ
Fast mana2
Mana rocks8
Mana dorks4
Land ramp3
Other acceleration1
Tutors3
Draw engines7
Cantrips & burst draw6
Recursion2
Value engines6
Counterspells4
Spot removal5
Board wipes1
Stax & hate4
Protection4
Other1
Two-Color Mana Base (no fixing needed)+13ⓘ
Mana Acceleration+8ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands1
Utility lands3
Taplands2
Basic lands2
Other3
3 Combo Families+32ⓘ
Combat Damage Synergy: token swarm strategy, 3 evasion enablers+25ⓘ
Combo Commander+15ⓘ
Combo pieces5
Synergy pieces3
Win conditions2
Combat threats2
Drain effects1
Token generators5
Reanimation1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (9)

Markers
Learn more →
✓
Game changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes5 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana16 cards

16 high-impact creatures. Ramp into massive threats that dominate the board.

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Token Strategy10 cards

10 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Blink/Flicker7 cards

7 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos3 total

  • 2-card combos · 2
  • +
  • +
  • 3-card combo · 1
  • ++