Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(378 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks1
Land ramp1
Other acceleration1
Treasure generators4
Commander Draw Engine (Folk Hero provides card draw)+18ⓘ
Tutors3
Draw engines4
Cantrips & burst draw1
Recursion2
Value engines2
Spot removal3
Graveyard hate1
Board wipes3
Stax & hate3
Two-Color Powerhouse Lands (1)+3ⓘ
Fetchlands2
Dual & shock lands4
Premium utility lands2
Utility lands11
Taplands7
2 Combo(s) Detected (Consistency: 73%)+25ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+17ⓘ
Combo pieces3
Synergy pieces7
Win conditions2
Combat threats2
Drain effects2
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Mana base86Threats84Interaction83
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.