Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(398 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+10ⓘ
Fast mana2
Mana rocks1
Mana dorks4
Land ramp4
Treasure generators4
Tutors3
Draw engines7
Cantrips & burst draw3
Value engines1
Spot removal7
Board wipes1
Protection2
Two-Color Powerhouse Lands (2)+7ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands1
Utility lands9
Taplands1
3 Combo(s) Detected (Consistency: 85%)+32ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces6
Synergy pieces19
Win conditions3
Combat threats4
Sacrifice outlets2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Threats98Mana base80Speed70
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy29 cards
29 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.