3.2Β±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence188 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (37% CMC 5+)+-10β
Fast mana2
Mana rocks6
Land ramp2
Other acceleration2
Other acceleration1
Commander Synergy (1 groups)+1β
Draw engines7
Cantrips & burst draw8
Recursion6
Value engines7
Spot removal4
Board wipes4
Edict effects1
Dual & shock lands2
+6
+4
Premium utility lands3
+6
+5
+4
Utility lands4
+2
+2
+2
+2
Taplands5
+3
+2
+2
Basic lands2
+9
+13
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+17β
Commander Synergy (1 groups)+2β
Synergy pieces7
Win conditions1
Sacrifice outlets1
Drain effects9
Token generators1
Other3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more ββ
Power level 3.2 β Bracket 2
Consistency83Threats82Mana base66
0.2 above Bracket 1 ceiling (3)
1.8 below Bracket 3 threshold (5)
βGame changers β none
βMass land denial β none
β2-card combo β none
βExtra turns β none
Themes7 total
Vampire Tribal28 cards
28 vampire creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
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Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
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