Commander
No commander provided9.1±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(642 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana5
Mana rocks3
Mana dorks10
Land ramp3
Other acceleration1
Treasure generators3
Tutors7
Draw engines9
Cantrips & burst draw1
Recursion1
Value engines4
Counterspells1
Spot removal3
Board wipes2
Stax & hate1
Mana Acceleration (22 sources)+12ⓘ
Fetchlands5
Dual & shock lands10
Premium utility lands2
Utility lands2
4 Combo(s) Detected (Consistency: 100%)+40ⓘ
Combat Damage Synergy: token swarm strategy, 2 token doublers, 2 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces6
Synergy pieces5
Win conditions4
Combat threats2
Token generators8
Other3
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.1 → Bracket 5
Threats98Speed93Mana base92
0.6 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy25 cards
25 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.