Commander
8.6±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(583 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana11
Mana rocks3
Other acceleration3
Treasure generators2
Low Land Count (18/28)+-25ⓘ
Tutors5
Draw engines7
Cantrips & burst draw2
Recursion1
Spot removal11
Land destruction1
Board wipes8
Stax & hate14
Mono-Color Powerhouse Lands (7)+25ⓘ
Mana Acceleration (17 sources)+7ⓘ
Low Land Count (18/28)+-25ⓘ
Fetchlands6
Premium utility lands2
Utility lands5
4 Combo(s) Detected (Consistency: 94%)+38ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces5
Combat threats2
Drain effects1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.6 → Bracket 4
Interaction99Speed93Threats81
-0.1 below Bracket 5 threshold (8.5)
✓
✓
Mass land denial (2)
✓2-card combo
✕Extra turns — none
Themes8 total
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
Stax13 cards
13 stax pieces. Tax and restrict opponents' resources while breaking parity.