Commander
5.7±0.6
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Primary win line:Deterministic combo lines—,+1 more
Medium confidence(359 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana7
+7
+7
Land ramp1
Other acceleration2
Low Land Count (6/31)+-63ⓘ
Tutors9
Draw engines5
Cantrips & burst draw3
Recursion2
Value engines2
Spot removal3
Board wipes2
Edict effects1
Protection3
Mono-Color Mana Base (no fixing needed)+103ⓘ
Mono-Color Powerhouse Lands (4)+20ⓘ
Low Land Count (6/31)+-63ⓘ
Utility lands4
+4
+2
+2
+2
2 Combo Families (2 lines, Consistency: 94%)+29ⓘ
Combat Damage Synergy: token package, 3 evasion enablers+12ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+3ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces5
Synergy pieces4
Win conditions3
Combat threats8
Sacrifice outlets1
+3
Drain effects1
Token generators1
Reanimation1
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.7 (Bracket 3)+Game Changers→ Bracket 4
Threats96Mana base70Speed55
✓
Game changers 5
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes2 total
Artifacts Matter6 cards
6 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Lifedrain4 cards
4 lifedrain effects. Drain opponents' life while gaining your own.
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