Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(369 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks1
Mana dorks1
Land ramp2
Other acceleration7
Tutors10
Draw engines5
Cantrips & burst draw3
Recursion3
Spot removal6
Board wipes3
Two-Color Powerhouse Lands (1)+5ⓘ
Mana Acceleration (13 sources)+3ⓘ
Fetchlands1
Dual & shock lands7
Premium utility lands1
Utility lands13
Taplands1
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, 6 damage multipliers+25ⓘ
Synergy pieces13
Win conditions1
Combat threats1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Mana base86Consistency85Interaction80
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Voltron21 cards
21 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.