Commander
3.5±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence208 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana6
Mana rocks9
Land ramp1
Other acceleration1
Other1
Draw engines4
Cantrips & burst draw11
Recursion2
Value engines9
Counterspells1
Spot removal12
Board wipes1
Stax & hate5
Mono-Color Mana Base (no fixing needed)+22ⓘ
Mana Acceleration (17 sources)+7ⓘ
Taplands1
Basic lands1
+37
1 Combo Family (1 lines, Consistency: 40%)+17ⓘ
Combat Damage Synergy: 2 haste enablers, 1 damage multiplier+8ⓘ
Combo pieces3
Synergy pieces2
Win conditions3
Combat threats5
Drain effects8
Token generators5
Damage multipliers1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Threats89Mana base70Speed67
0.5 above Bracket 1 ceiling (3)
1.5 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Burn24 cards
24 damage dealers. Burn opponents down with direct damage.
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Storm13 cards
13 storm synergies. Chain spells for exponential value.
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Aristocrats (Commander)10 cards
This deck generates value from sacrificing and recurring creatures.
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