6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(404 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
8 Combo(s) Detected (Consistency: 40%)+42
Combat Damage Synergy: 2 extra combats, 1 haste enabler+14
Win conditions1
Combat threats1
Extra turns1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2 → Bracket 3
Threats92Consistency84Interaction80

1.7 above Bracket 2 ceiling (4.5)

0.3 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Blink/Flicker10 cards

10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Discard10 cards

10 discard synergies. Empty opponents' hands while gaining value.

Combos8 total