Commander
No commander provided6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(437 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks3
Land ramp1
Tutors2
Draw engines6
Cantrips & burst draw4
Scry & Surveil1
Recursion3
Value engines1
Counterspells1
Spot removal9
Graveyard hate2
Board wipes1
Stax & hate2
Edict effects1
Protection1
Dual & shock lands5
Premium utility lands2
Utility lands4
Taplands4
5 Combo(s) Detected (Consistency: 70%)+38ⓘ
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+22ⓘ
Combo pieces8
Synergy pieces3
Win conditions3
Combat threats2
Sacrifice outlets6
Drain effects2
Token generators3
Reanimation2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats97Interaction72Mana base71
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aristocrats24 cards
24 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.