Commander
6.7±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(470 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks4
Other acceleration3
Tutors4
Draw engines5
Cantrips & burst draw12
Wheels1
Recursion3
Counterspells1
Spot removal4
Board wipes4
Stax & hate5
Mana Acceleration (11 sources)+1ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands6
Premium utility lands1
Utility lands10
Taplands3
2 Combo Families (2 lines, Consistency: 96%)+29ⓘ
Combat Damage Synergy: token package+5ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+4.2ⓘ
Combo pieces3
Synergy pieces2
Win conditions1
Combat threats4
Token generators4
Clone effects1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Consistency89Threats89Interaction84
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Spellslinger14 cards
14 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Storm10 cards
10 storm synergies. Chain spells for exponential value.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.