Ultimate Green Goblin

2.5±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Primary win line:Go-wide combat finish
Medium confidence(131 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (59% CMC 5+)+-10
Other acceleration1
Two-Color Mana Base (no fixing needed)+10
Premium utility lands2
Basic lands2

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.5 → Bracket 1
Mana base75Threats65Consistency62

1.5 above Bracket 0 ceiling (1)

0.5 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Stompy / Big Mana26 cards

26 high-impact creatures. Ramp into massive threats that dominate the board.

Graveyard/Reanimator19 cards

19 graveyard synergies. Use your graveyard as a second hand.

Reanimator18 cards

18 reanimation effects. Cheat big creatures into play from the graveyard.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.