Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(337 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Mana rocks9
Treasure generators5
Glass Cannon (high ramp, low draw)+-10ⓘ
Draw engines2
Cantrips & burst draw1
Value engines4
Spot removal4
Artifact/enchantment removal1
Board wipes1
Stax & hate1
Protection6
Two-Color Powerhouse Lands (3)+7ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands2
Utility lands13
+1 more
Taplands5
Combat Damage Synergy: token swarm strategy, 3 token doublers, 3 extra combats, 4 haste enablers, 4 evasion enablers, aristocrats engine, 4 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 84%)+23ⓘ
Combo pieces3
Synergy pieces12
Win conditions2
Combat threats6
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats95Mana base85Interaction67
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter28 cards
28 legendary synergies. Your legends grow stronger together.
Token Strategy24 cards
24 token producers. Go-wide strategies can overwhelm opponents with numbers.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.