Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(403 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks13
Other acceleration3
Treasure generators2
Draw engines4
Cantrips & burst draw11
Wheels1
Recursion2
Value engines2
Counterspells4
Spot removal2
Artifact/enchantment removal1
Board wipes1
Protection2
Mana Acceleration (21 sources)+11ⓘ
Two-Color Mana Base (no fixing needed)+10ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands2
1 Combo(s) Detected (Consistency: 38%)+17ⓘ
Combat Damage Synergy: token package, aristocrats engine+13ⓘ
Combo pieces2
Synergy pieces4
Win conditions1
Combat threats1
Sacrifice outlets2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Speed90Consistency84Threats77
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter6 cards
6 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.