Commander
8.8±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(658 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana7
Other acceleration1
Treasure generators1
Commander Synergy (1 groups)+4ⓘ
Low Land Count (31/32)+-3ⓘ
Tutors4
Draw engines8
Cantrips & burst draw3
Value engines3
Control Strategy Bonus (20.2 interaction cards)+30ⓘ
Counterspells8
Spot removal7
Artifact/enchantment removal1
Graveyard hate1
Board wipes2
Stax & hate2
Edict effects1
Protection1
Two-Color Powerhouse Lands (2)+6ⓘ
Low Land Count (31/32)+-3ⓘ
Fetchlands8
Dual & shock lands5
Premium utility lands3
Utility lands6
Taplands6
2 Combo(s) Detected (Consistency: 96%)+29ⓘ
Combo Commander: Yuriko, the Tiger's Shadow+15ⓘ
Tempo Control (lockout lethality)+14.2ⓘ
Commander Synergy (2 groups)+14ⓘ
Combat Damage Synergy: token package, 1 evasion enabler+5ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces4
Win conditions1
Combat threats2
Drain effects1
Token generators1
Extra turns1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.8 → Bracket 4
Threats96Interaction94Mana base93
-0.3 below Bracket 5 threshold (8.5)
✓
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes9 total
Go-Wide / Weenies20 cards
20 low-cost creatures. Swarm the board and pump for lethal attacks.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Ninjutsu12 cards
12 ninja synergies. Sneak ninjas into combat for devastating triggers.