Edric, Spymaster of Trest

4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(320 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Draw Engine (Edric, Spymaster of Trest provides card draw)+10
Value engines1
Two-Color Mana Base (no fixing needed)+14
Mana Acceleration (12 sources)+2
Two-Color Powerhouse Lands (1)+1
Fetchlands1
Dual & shock lands2
Premium utility lands1
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25
1 extra turn effect+5
Tempo Control (lockout lethality)+2.6
Synergy pieces1
Token generators1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.7 → Bracket 3
Mana base75Interaction69Speed67

0.2 above Bracket 2 ceiling (4.5)

1.8 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none

Themes5 total

Go-Wide / Weenies26 cards

26 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro14 cards

14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Hatebears8 cards

8 hatebear creatures. Small creatures that restrict opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.