Commander
7.4±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Primary win line:Deterministic combo lines—,
High confidence(501 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Mana dorks4
Land ramp1
Other acceleration4
Treasure generators1
Tutors1
Draw engines5
Recursion4
Value engines11
Other2
Control Strategy Bonus (27.4 interaction cards)+30ⓘ
Counterspells5
Spot removal11
Artifact/enchantment removal1
Graveyard hate1
Board wipes1
Stax & hate3
Protection4
Fetchlands3
+8
+8
+8
Dual & shock lands9
+6
+6
+6
+5
+5
+5
+4
+4
+4
Premium utility lands3
+5
+5
+4
Utility lands4
+2
+2
+2
+2
Taplands7
+2
+2
+2
+2
+2
+2
Basic lands3
+4
+3
+4
4 Combo Families (4 lines, Consistency: 45%)+29ⓘ
Combat Damage Synergy: token package, 4 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces4
Synergy pieces2
Win conditions1
Combat threats2
Sacrifice outlets2
Token generators2
Reanimation3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.4 → Bracket 4
Interaction92Threats92Mana base90
0.4 above Bracket 3 ceiling (7)
1.6 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Lifegain34 cards
34 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Go-Wide / Weenies19 cards
19 low-cost creatures. Swarm the board and pump for lethal attacks.
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+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.
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