Mothman

3.4±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(190 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Combat Damage Synergy: token package, 4 token doublers+21
1 Combo Family (1 lines, Consistency: 34%)+16
Commander Synergy (2 groups)+10
Win conditions1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2
Mana base85Threats82Consistency62

0.4 above Bracket 1 ceiling (3)

1.1 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

+1/+1 Counters18 cards

18 counter synergies. Grow your creatures over time for massive threats.

Mill12 cards

12 mill effects. Empty opponent libraries or fuel your graveyard.

Proliferate9 cards

9 proliferate effects. Multiply all your counters at once.

Combos1 total