Commander
5.7±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Primary win line:Deterministic combo lines—,+1 more
High confidence(392 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy (2 groups)+4ⓘ
Heavy Curve (40% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Mana dorks1
Land ramp11
Other acceleration6
Commander Synergy (1 groups)+1ⓘ
Tutors1
Draw engines6
Cantrips & burst draw3
Value engines4
Other1
Spot removal7
Board wipes3
Stax & hate3
Protection4
Mana Acceleration (20 sources)+10ⓘ
Fetchlands2
+5
+5
Dual & shock lands6
+4
+4
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands3
+14
+1
+2
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 4 evasion enablers, 4 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 53%)+19ⓘ
Commander Synergy (2 groups)+16ⓘ
Combo pieces3
Synergy pieces6
Win conditions5
Combat threats5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats87Mana base86Speed85
0.7 above Bracket 2 ceiling (5)
1.3 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Dinosaur Tribal27 cards
27 dinosaur creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana22 cards
22 high-impact creatures. Ramp into massive threats that dominate the board.
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Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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