Jarad, Golgari Lich Lord

3.8±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Primary win line:Go-wide combat finish
High confidence(249 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (31% CMC 5+)+-10
Fast mana1
Mana dorks1
Other acceleration2
Two-Color Mana Base (no fixing needed)+6
Mana Acceleration (11 sources)+1
Dual & shock lands2
Premium utility lands1
Taplands1
Basic lands2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.8 → Bracket 2
Threats82Consistency80Mana base75

0.8 above Bracket 1 ceiling (3)

0.7 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Graveyard/Reanimator25 cards

25 graveyard synergies. Use your graveyard as a second hand.

Stompy / Big Mana15 cards

15 high-impact creatures. Ramp into massive threats that dominate the board.

Mill13 cards

13 mill effects. Empty opponent libraries or fuel your graveyard.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.