Commander
3.5±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(176 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Mana rocks2
Mana dorks1
Land ramp7
Other acceleration3
Draw engines5
Cantrips & burst draw3
Value engines2
Other1
Spot removal10
Graveyard hate2
Board wipes1
Stax & hate4
Mana Acceleration (13 sources)+3ⓘ
Fetchlands2
Taplands4
Other2
3 Combo(s) Detected (Consistency: 34%)+23ⓘ
Combat Damage Synergy: 2 haste enablers+4ⓘ
Combo pieces4
Synergy pieces8
Win conditions1
Sacrifice outlets3
Drain effects2
Token generators3
Other3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.5 (Bracket 2)+2-card combo→ Bracket 3
Threats83Interaction63Mana base53
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.
Graveyard/Reanimator7 cards
7 graveyard synergies. Use your graveyard as a second hand.