Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(428 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana6
Mana rocks3
Mana dorks1
Land ramp1
Other acceleration4
Treasure generators1
Commander Draw Engine (Jerren, Corrupted Bishop provides card draw)+15ⓘ
Draw engines8
Cantrips & burst draw7
Recursion3
Value engines1
Spot removal3
Board wipes4
Protection2
Mono-Color Powerhouse Lands (5)+21ⓘ
Mana Acceleration (15 sources)+5ⓘ
Dual & shock lands1
Utility lands10
Taplands1
Basic lands1
Swamp+20
1 Combo(s) Detected (Consistency: 100%)+25ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces3
Synergy pieces8
Win conditions1
Combat threats1
Sacrifice outlets7
Drain effects2
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Threats92Consistency91Speed80
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Aristocrats22 cards
22 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal17 cards
17 human creatures detected. Tribal synergies can create powerful board states.
Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.