Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(383 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks2
Other acceleration2
Treasure generators1
Commander Draw Engine (Nekusar, the Mindrazer provides card draw)+15ⓘ
Tutors1
Draw engines17
Cantrips & burst draw2
Wheels9
Value engines3
Counterspells1
Spot removal4
Board wipes1
Stax & hate6
Protection1
Fetchlands2
Dual & shock lands4
Premium utility lands1
Utility lands2
Taplands3
6 Combo(s) Detected (Consistency: 55%)+38ⓘ
Commander Synergy (3 groups)+35ⓘ
Combat Damage Synergy: aristocrats engine, 2 damage multipliers+16ⓘ
Combo pieces7
Synergy pieces1
Win conditions4
Combat threats3
Drain effects3
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats96Consistency94Mana base77
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Group Hug16 cards
16 group hug effects. Help everyone while secretly advancing your plan.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.